About Me

A little bit about myself

I’m Jeffrey Hong, a Technical Artist and Unity Developer based in the San Francisco Bay Area who specializes in ensuring productivity by bridging the gap between content creation and engineering.

Being a Technical Artist, you're always wanting to learn new things.  I'm a self taught Unity Developer with a background in animation. Combined with a passion for creating and discovering different tools, workflows and automations that help efficiently.

Skills and Services

  • Experience working with art and engineering teams to improve workflows.
  • Programming experience with C#, Javascript & Python.
  • Extensive knowledge of Unity and Photoshop
  • Knowledgable with the workflows of game UIUX.
  • Background in animation.
  • A passion for learning new workflows!
Experience working with art and engineering teams to improve workflows.
Programming experience with C#, Javascript & Python.
Extensive knowledge of Unity and Photoshop
Knowledgable with the workflows of game UIUX.
Background in animation.
A passion for learning new workflows!

Tools and Technologies

Unity | Photoshop
| After Effects | Maya
| Illustrator | XD
C# | Javascript | Python

Being a Technical Artist, you're always wanting to learn new things.  I'm a self taught Unity Developer with a background in animation. Combined with a passion for creating and discovering different tools, workflows and automations that help efficiently.

My story

Being a Technical Artist, you're always wanting to learn new things.  I'm a self taught developer with a background in animation, combined with a passion for creating and discovering different tools, workflows and automations that help efficiently.

Looking for a Developer?

Send me a message!

Whether it's for your exciting new project or to pick my brain, feel free to reach out throug and I'll get back to you as soon as possible.

contact me